GodWolf – the electronic brainchild of Melbournians Joe Kosky and Tom Armstrong – is steadily gaining serious attention throughout Australia and the World. The Melbourne duo blend of a vast dichotomy of electronic genres and contemporary vocals, and has been described as “MGMT, meets Empire of the Sun, meets The Presets” by 2DayFM’s Adam Williscroft, while Triple J’s Rosie Beaton calls it “Flawless Dance Music”. This is a modest example of the uproarious reaction that has seen GodWolf receive national airplay on Triple J, Fox FM, Radar Radio, and Channel [V].

GodWolf teamed up with a world-class crew at Ministry of Sound and etcetc to release their third single ‘See it Through’, from the upcoming EP ‘Throw an Ocean’. Again straddling their trademark ambient energy with disarming songwriting, ‘See It Through’ has been co-engineered by Sameer Sengupta (Elizabeth Rose, The Aston Shuffle, Alison Wonderland), and is the next big step for the boys ahead of their EP later in the year.

With an overriding vibe of catchy Indie Pop, in the words of the band “We like the idea of blending the ethereal with the vicious: the ambient with the aggressive: the God with the Wolf.” Their LIVE hybrid-electronic band harmoniously brings two energised worlds of music together, creating a unifying experience that is not to be missed.

GodWolf’s singles ‘Alone’ and ‘See it Through’ received plays and features on:

  • Triple j (National) – George FM (New Zealand)
  • Fox FM (Melbourne) – Fresh FM (Adelaide)
  • Channel [V] (National) – Hot Tomato (Gold Coast)
  • PBS (Melbourne) – Joy FM (Melbourne)
  • SYN FM (Melbourne) – Tone Deaf

GodWolf Top 5 Moments

  1. Inaugural ‘Paradise Festival’ 2013
  2. Inaugural ‘Marmalade Skies’ Festival 2015
  3. Touring with Yacht Club DJs – particularly playing a sold-out show at Prince Bandroom. (Hectic night)
  4. Playing alongside some of our favourite artists (and Joe constantly being mistaken for Motez and repeatedly congratulated for his lecture at the conference) at EMC 2014
  5. Tom’s laptop being stolen (from his house) just as we launched GodWolf in 2011 – forcing us to rework, reproduce, and reimagine the whole project, which made it what it is now.

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